What’s the differences between SkinGen and the CC1 Appearance Editor?

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What’s the differences between SkinGen and the CC1 Appearance Editor?

Reallusion Support
v3.3 Updates

When the Appearance Editor was first introduced in Character Creator 1 (2014), it included a single Substance tool encompassing both Skin and Makeup features. However the integrated approach limited asset mixing flexibility and caused performance issues. To remove this structural barrier, Reallusion built a Photoshop-like layer stack architecture for high-res texture synthesis.
SkinGen utilizes numerous dedicated tools for specific functions to reduce the performance impact when adjusting attributes in a single layer. SkinGen is designed for ultra-realistic Digital Human shaders, and includes the best scan assets licensed from TexturingXYZ for unmatched skin realism.


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Last Modified: 7/22/2020 2:25:54 AM
Last Modified By: Reallusion Support
Type: FAQ
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