Why does my character face the wrong direction when I apply a T-pose during motion import and conversion?

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Why does my character face the wrong direction when I apply a T-pose during motion import and conversion?

Reallusion Support
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When applying a t-pose, make sure the characters' facing direction matches the default facing direction in iClone, which is -Y in iClone's coordinate system.


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Last Modified: 12/17/2025 5:46:32 AM
Last Modified By: Reallusion Support
Type: FAQ
Article has been viewed 2.4K times.
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