Unreal crash when I transferd some object twice. (v1.2) Menu Home General Purchase Product Search Back Reallusion FAQ English Traditional_Chinese Japanese German Reallusion FAQ Home General Purchase Product Latest Popular Home » Product » iClone » Plug-in » Live Link » Unreal crash when I transferd some object twice. (v1.2) Unreal crash when I transferd some object twice. (v1.2) 7/10/2020 Reallusion Support Live Link It’s an known issue of Unreal API in 4.24/4.25 version. You can change the name of object in iClone if you want to transfer the object already in Unreal to avoid this defect. Also In This Category I can’t see my character after trasnferring to Unreal in Mobile Render. (v1.2) Why Spotlight range in iClone is different to Unreal? (v1.2) Why the shadow color only support Directional Light in Mobile Render? (v1.2) Why I can’t link the DOF result in Mobile Render with Unreal 4.25 version? (v1.2) System Requirements & Performance Notice Important Notice: We only support naming with English alphanumeric characters. Why does the crash message come out after transfer file Why spotlight luminance values aren’t synced Why can’t I sync the scale values? On a scale of 1-5, please rate the helpfulness of this article 1 2 3 4 5 Not Helpful Very Helpful Optionally provide your comments to help us improve this article... Thank you for your feedback! Next Details Last Modified: 7/10/2020 9:02:39 AM Last Modified By: Reallusion Support Type: FAQ Article not rated yet. Article has been viewed 125 times. Options Print Article Export As PDF Customer Support Software By InstantKB 2015-2 Execution: 0.000. 8 queries. Compression Disabled.